Foony Brawl

Foony Brawl

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Foony Brawl - A Free Platform Fighter With Smash-Style Battles

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Foony Brawl - A Free Platform Fighter With Smash-Style Battles

Smash Bros-Style Platform Fighter Online

Foony Brawl is a free platform fighter you play in your browser: up to 50 fighters on a floating stage, 30 characters with their own moves, items that drop into the fight, and stages you can build yourself. Instead of a health bar, every hit raises your damage, shown as a percent. The higher it is, the further the next hit sends you, and a fighter knocked past the edge of the screen loses a life, called a stock.

Fights work like they do in Super Smash Bros. Melee: damage builds up, and attacks launch harder as it does. You get one jump in the air, a shield to block hits, rolls and dodges to get out of the way, and ledges to grab when you come back to the stage.

Fight Friends Online or Play the Bots

Make a room and send the link to your friends: up to 50 fighters share a stage. Guests can join without an account. At the start of each game, everyone picks a fighter from a grid of portraits. Once everyone has picked, a Ready to Fight banner comes up, and the fight starts when every player has pressed it, or after 20 seconds.

You can also play alone against up to 49 bots. The bots have five levels: Beginner, Easy, Medium, Hard, and Champion. A Beginner bot is slow to react and wanders, and on the pick screen a bot can go one lower, to Sleepy, which barely fights back. A Champion bot shields and grabs you out of its shield, rolls out of the way, and waits at the edge to hit you as you come back. Bots use items too. On the pick screen, the room's host sets each bot's level and can choose its fighter, any fighter, even one nobody in the room owns. Each player can also give themselves a handicap, as in Ultimate: they start every life with up to 300% damage, so friends of different skill can play close games.

Room Rules and Stages

The host picks the rules for the room:

  • Stock gives everyone one to five lives, and the last fighter with lives left wins. Time gives everyone unlimited lives, and the most knockouts minus falls wins when the clock runs out.
  • Stamina works like Melee's Stamina Mode. Everyone has one life and starts with the same HP, 150 unless the host picks another number from 1 to 999. Each hit takes its damage off your HP instead of adding to a percent, and food heals HP back up to that starting number. A handicap takes HP off your start (a 40 handicap starts you 40 HP lower), but always leaves you at least 1 HP. At 0 HP you're out: your fighter goes limp and lies where it lands. Hits launch you as if you had 20% damage, whatever your HP, so you can still be knocked off the screen, and that puts you out too. The last fighter standing wins. There's no time limit, though a fight still ends after 15 minutes, and then the most HP left wins.
  • Time limit can be none, 2, 3, 5, 7, or 10 minutes. With none, a fight still ends after 15 minutes. A stock game that runs out of time goes to whoever has the most lives left, then the least damage.
  • Stage can be Sunny Meadow (a main stage with three platforms above it), Grand Arena (one long flat floor), Harbor Pier (a wide pier with two low platforms), Treehouse (a small stage where knockouts come early), or Random. Five more stages are places from other Foony games: a Pool Hall table with cues for platforms, a Chess Board, the edge of a giant Foonopoly board (the widest stage), a Dino-Might jungle, and a Mini Golf Course with two greens at different heights.
  • Items can drop Very Low, Low, Medium (the default), High, or Very High, or be turned off. Each of the 34 items can also be turned off on its own.

The host can also pick stages that players made in the Workshop. In the stage editor you draw solid blocks, thin platforms you can jump up through, start points, and blast lines, then test the stage against a bot and share it.

How to Play a Platform Fighter

On a keyboard, move with WASD or the arrow keys and jump with Space. J attacks, K uses specials, L shields, U grabs, and I does a smash attack. Hold Shift to walk instead of run, and press 1, 2, or 3 to taunt. A gamepad works too, with the buttons laid out as in Ultimate: A attacks, B uses specials, X and Y jump, the bumpers grab, the triggers shield, the right stick does smash attacks, and the d-pad taunts. On a phone or tablet, use the stick on the left of the screen and the buttons on the right.

Each fighter has a light attack (press attack), tilt attacks (hold a direction and press attack), smash attacks (push a direction and press attack at the same moment), five attacks in the air, and four special moves (special with no direction, sideways, up, or down). Hold the button during a smash attack to charge it, and it does up to about a third more damage.

Your damage never runs out. It only makes you easier to send flying, and its number turns from white through yellow and orange to red as it climbs. When you're hit hard, hold the stick across the direction you're flying to bend your path a little, which can keep you on the stage. If you're sent tumbling, press shield just before you hit the ground to roll back to your feet instead of falling flat. This is called a tech.

Off the stage, you have one jump in the air and your up special to get back. After most fighters' up special you can't do anything else until you land or grab a ledge. Fall close to a corner of the stage and you grab the ledge on your own, and nothing can hit you for a moment. While you hang, push toward the stage, jump, attack, or shield to get back up in four different ways. Next to a wall, hold toward it to slide down slowly, and press jump to kick off it. You get three wall jumps before you land, and they don't use up your jump in the air.

Items drop onto the stage during the fight. Walk over one and press attack to pick it up. Then attack swings it (a Giant Baguette), fires it (a Chili Pepper), or throws it (a Hockey Puck), and grab throws it the way you push the stick. Food and most power-ups are picked up with attack too: a First Aid Kit heals 100% of your damage, 1% at a time, and Lead Boots make you heavy. A Grow Potion and the Hero Cape work the moment you touch them, and power-ups add up, so you can be giant and heavy at once. Pirate Chests and Kusudama Balls break open with more items inside, and now and then they explode.

Hold shield to block attacks. The shield shrinks while you hold it and when it's hit. If it runs out, it breaks, and you're dizzy for a few seconds. While shielding, push left or right to roll that way, or push down to dodge in place. Nothing can hit you during a roll or a dodge. In the air, press shield to air dodge in any direction, once per jump. Press grab, or press attack while shielding, to grab.

The 30 Fighters

Eight fighters are free from the start: Juno, Pip, Karot, Clucky, Bulby, Lady Marrow, Tetsu, and Sigrun. Four more are rewards for reaching game levels, and the other 18 can be bought with coins in the shop.

Rewards for game levels

Dr. Hazel at level 2, Cass at 4, Corvo at 7, and Puff at 12.

In the shop

Bomby, Sparky, and Tad for 5,000 coins. Brand, Zdravko, and Ilse for 10,000. Tizheruk, Bristle, Tock, Kiri, Sterling, and Polka for 25,000. Shelly, Lulla, Hob and Nob, Tava, Ochre, and Fennimore for 40,000.

Bristle, a porcupine, is the heaviest fighter, and Bomby, a little bomb, is the lightest. Karot, a karate carrot, is the fastest runner. Puff and Lulla have five jumps in the air. Hob and Nob are two gnomes you play as one: Nob copies everything Hob does a moment later, so every attack lands twice. Puff can breathe in an opponent and keep a copy of their special move. Ilse uses her down special to turn into the Courier, a fast form with its own moves. Tock, an alarm clock, has a bell hammer that rings a random number from 1 to 9, and a 9 sends people very far.

Platform Fighter Strategy

  • Hit them as they come back. A fighter hanging from the ledge has to climb, jump, roll, or attack to get up. Wait near the edge and hit them as they come up.
  • Save your jump. Off the stage, fall a little before you jump, and use your up special last. A fighter who jumps at once and then misses the up special has nothing left.
  • Shield, then grab. An attack you shielded leaves the attacker close and slow to recover. Grab them out of your shield before they can move. Don't hold the shield too long, or it breaks.
  • Use your weight. Bristle and Tava survive hits that knock Bomby and Lulla out, so a heavy fighter can trade blows, and a light one should keep moving.
  • Don't leave a Wind-up Teddy lying around. After ten seconds it starts walking, and it bursts on the first fighter it touches, which can be you. Pick it up and throw it at someone first.

Leaderboards, Achievements, and Fighters

Every game you finish counts toward the Foony Brawl leaderboards. There are six Foony Brawl achievements, from First Bout for your first game up to Champion, for beating the Champion bot one on one in a timed game. There are 30 Foony Brawl fighters.

Foony Brawl vs Super Smash Bros.

Super Smash Bros. Melee set the rules most platform fighters still use: damage in percent, knockback that grows with it, and stocks. Foony Brawl uses those same rules, down to shields that break when held too long and ledges you hang from. Its items work like Melee's, drawn as Foony things: a Giant Baguette swings like the Home-Run Bat. It also adds things the console games don't have: it runs in any browser, up to 50 people can play from anywhere with a room link, and you can build and share your own stages. Its 30 fighters are its own.

If you like fast games with friends, Dino-Might is a bomb-dropping party game for up to 100 players.

Foony Brawl: Frequently Asked Questions

How do you play Foony Brawl?
Hit the other fighters to raise their damage, shown as a percent next to their picture at the top of the screen. The higher it climbs, the farther your hits send them flying. Knock a fighter past the edge of the screen and they lose a stock (a life). In a stock game the last fighter with stocks left wins.
Is Foony Brawl like Super Smash Bros.?
Foony Brawl is a Smash Bros-style platform fighter with its own cast of 30 fighters and its own stages. Damage in percent, knockback that grows with it, shields, rolls, and ledges work the way Smash players expect, and it runs in a web browser with no console.
Is Foony Brawl free?
Yes. Foony Brawl is free to play, and you can fight without an account. Eight fighters are free for everyone. Four more come from reaching levels, and the other 18 can be bought in the shop with coins or gems.
How do I play Foony Brawl with friends?
Create a room on Foony Brawl and share the invite link. Up to 50 fighters share a stage, and the host can add bots to fill the room. Everyone picks a fighter at the start of each game.
How many players can play Foony Brawl?
One to 50. A new room holds four, and its host can raise that to 50. Play alone against up to 49 bots, or with friends. The bots have five levels, from Beginner to Champion, and on the pick screen the room's host can set each bot's level and fighter, down to Sleepy, a bot that barely fights back.
How do I unlock new fighters?
Everyone starts with Juno, Pip, Karot, Clucky, Bulby, Lady Marrow, Tetsu, and Sigrun. Dr. Hazel is a reward for reaching level 2 in Foony Brawl, Cass for level 4, Corvo for level 7, and Puff for level 12. The other 18 fighters can be bought with coins in the Foony Brawl shop.
Can I make my own stages?
Yes. The Workshop has a stage editor: draw terrain freehand or as squares and circles in materials from grass to ice and lava, add ramps and drop-through or moving platforms, mark the ledges fighters can hang from, place the start points and blast lines, pick a backdrop, test it in a fight, and share it. A room host can pick Workshop stages in the room settings of Foony Brawl.
Does Foony Brawl have items?
Yes. 34 items drop into the fight, and they work like the items in Super Smash Bros. Melee: a sword and a Giant Baguette to swing, a Chili Pepper that sprays fire, things to throw, food that heals, power-ups, and crates with more items inside. The host of a Foony Brawl room can set how often items drop, turn them off, or turn off single items.
What are the controls?
The first time you play on a keyboard, you pick one of three layouts: arrow keys (C to attack, X for specials, Z to shield, V to grab), WASD (J to attack, K for specials, L to shield, H to grab), or keyboard and mouse (left click to attack, right click for specials, Shift to shield). Space jumps in all three, pushing up jumps too, and 1, 2 or 3 taunts. You can change any key with the Controls button on the fighter select screen. Gamepads work too, laid out as in Ultimate, with the right stick for smash attacks and the d-pad to taunt. On a phone or tablet, use the on-screen stick and buttons. In the air, hold toward a wall to slide down it slowly, and press jump to kick off it, up to three times before you land.
Do I need to download anything?
No. Foony Brawl runs in any modern web browser on a computer, phone or tablet. Nothing to install.
Super Smash Bros. is a trademark of Nintendo. Foony Brawl is an independent Smash Bros-style game with its own characters and is not endorsed by or affiliated with Nintendo.
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